Continuing from last post, here's six more.
SCALE SHIFTER (atom, ant man)
Powers & Specialties
-4 size manipulation (must check every time size doubles or halves) (3)
-feats of strength based on size (up to +5, equal penalty to agility based skill tests)
-2 hand to hand fighting
STREET OCCULTIST (origin must be MYSTICAL) (john constantine, mr. e, dr. occult, sabrina)
Possessions -pocket divination system: cards or dice or pendulum etc.
-chalk
-warding tattoos (-1 to magic attacks) or focus (+1 to powers) or obedient familiar
Powers & Specialties
-3 warding circle
-3 occult lore
-2 suggestion (3)
-1 augury (3)
-1 summoning (4) or banishment (4)
ENERGY CANNON (cyclops, black canary, gambit)
Powers & Special Abilities
-4 energy blast (choose one energy type) (3)
-3 massive blast (6)
-2 hand to hand fighting
-1 athletics
SUPERSOLDIER (cpt america, sgt rock, punisher)
Possessions
-signature weapon (+2)
-medium armor
-survival kit
-first aid kit
-multitool
Powers & Specialties
-3 fighting (all)
-3 athletics
-2 awareness
-1 feats of strength
-1 survival
PARAGON (superman, thor, sentry, shazam, captain marvel, wonder woman, martian manhunter)
Possessions
-lair that is incredibly difficult for others to get to
Powers & Specialties
-3 feats of strength
-3 hand to hand fighting
-2 absorb damage
-2 flight (1)
-2 energy blast (3)
Complication
1 debilitatingly allergic to a relatively rare substance.
2 possess a powerful signature weapon (+2) without which all power tests suffer a -2 penalty.
3 normally exists as two people (each has half of your score in skill, stamina, and luck) who must combine to activate powers (unstable when fused for too long).
4 you lose the energy blast ability and gain a signature weapon (+2).
5 set feats of strength and hand to hand combat to 2 each, change energy blast to telepathy (3), add 2 shapeshift (2).
6 a rival personality with full access to your powers takes over while you sleep.
ELASTIMORPH (mr. fantastic, plastic man, ms. marvel)
Powers & Specialties
-4 stretch
-3 absorb damage
-2 grappling
-1 hand to hand fighting
SCALE SHIFTER (atom, ant man)
Powers & Specialties
-4 size manipulation (must check every time size doubles or halves) (3)
-feats of strength based on size (up to +5, equal penalty to agility based skill tests)
-2 hand to hand fighting
STREET OCCULTIST (origin must be MYSTICAL) (john constantine, mr. e, dr. occult, sabrina)
Possessions -pocket divination system: cards or dice or pendulum etc.
-chalk
-warding tattoos (-1 to magic attacks) or focus (+1 to powers) or obedient familiar
Powers & Specialties
-3 warding circle
-3 occult lore
-2 suggestion (3)
-1 augury (3)
-1 summoning (4) or banishment (4)
ENERGY CANNON (cyclops, black canary, gambit)
Powers & Special Abilities
-4 energy blast (choose one energy type) (3)
-3 massive blast (6)
-2 hand to hand fighting
-1 athletics
SUPERSOLDIER (cpt america, sgt rock, punisher)
Possessions
-signature weapon (+2)
-medium armor
-survival kit
-first aid kit
-multitool
Powers & Specialties
-3 fighting (all)
-3 athletics
-2 awareness
-1 feats of strength
-1 survival
PARAGON (superman, thor, sentry, shazam, captain marvel, wonder woman, martian manhunter)
Possessions
-lair that is incredibly difficult for others to get to
Powers & Specialties
-3 feats of strength
-3 hand to hand fighting
-2 absorb damage
-2 flight (1)
-2 energy blast (3)
Complication
1 debilitatingly allergic to a relatively rare substance.
2 possess a powerful signature weapon (+2) without which all power tests suffer a -2 penalty.
3 normally exists as two people (each has half of your score in skill, stamina, and luck) who must combine to activate powers (unstable when fused for too long).
4 you lose the energy blast ability and gain a signature weapon (+2).
5 set feats of strength and hand to hand combat to 2 each, change energy blast to telepathy (3), add 2 shapeshift (2).
6 a rival personality with full access to your powers takes over while you sleep.
ELASTIMORPH (mr. fantastic, plastic man, ms. marvel)
Powers & Specialties
-4 stretch
-3 absorb damage
-2 grappling
-1 hand to hand fighting