Showing posts with label mythology. Show all posts
Showing posts with label mythology. Show all posts

Sunday, March 15, 2015

Mesoamerican Bestiary Part Two

Part one way back here.

Okay so there’s a type of contemporary folk monster in Latin America collectively called the duende, sort of a gremlin or goblin equivalent.* Depending on who you ask, this creature may or may not be the same thing as an Alux (plural: aluxob), which is a Nahuatl word for something really close to the same gremlin archetype.

The thing is that duende legends originated in Spain and Portugal before the conquistadors brought them over to the new world. So there’s a couple possible implications. The traditional (read: eurocentric and insulting) way of seeing it is to assume that the Maya and Aztecs adopted the belief from the Spanish, and applied their own Nahual language to it. The other is to assume that the Alux legends existed before the Spanish arrived, that the only reason we don’t have explicit records of that particular belief is that the priests and conquistadors burnt all but three of the many codices they found, and that the creatures are just similar enough in temperament for their names to be used interchangeably in a modern context. If this is the case, the Aluxob were a sort of mischievous nature spirit or elemental.

Another folktale I’ve tied into that of the duende is that of La Lorona, or the Weeping Woman. The legend goes that she drowned her children for the love of a man, who then rejected her. Crushed, she committed suicide. When she reached the gates of the afterlife, she was asked where her children were, and turned away until she could find them. Now, she is cursed to walk between this life and the next as an undead spirit, sometimes compared to a banshee, hunting and stealing the children of others in a futile attempt to replace her own.

Some say that this legend is based on a Nahual woman named Malinal and known to the Spanish as La Maliche, who served Cortez as a translator and advisor during his conquest of Mexico. The most important factor that made this conquest possible (among many, including gunpowder and rudimentary chemical warfare), was a divide & conquer strategy that pitted multiple native factions against each other to multiply Cortez’s invasion force. Sort of like smart PCs in a super-traditional D&D campaign.

This means that Malinal (La Lorona) would have played an invaluable role in the deaths of her people and culture (her children). In fact, the Aztecs referred to her and Cortez by the compound title of Malintzin, since he spoke through her. She’s also thought to have been Cortez’s lover, having borne him a child, before he rejected her in favor of a Spanish noblewoman. Now here’s the part where I tie in the duende: Malinal hunts Europeans (especially the Spanish) and transforms them into duende that follow her unconditionally (the children La Lorona kidnaps for her own).

SO:

La Lorona
She appears as a beautiful native woman dressed completely in white, always crying loudly when encountered. Those not of native descent who hear her wailing must save or are irresistibly compelled to follow her to her Shadow Kingdom (something like Faerie but with skulls and rivers of blood all over the place), where they are transformed into her children, the duende, over the course of a day.
HP:22 | CB:+10 | DM:2 attacks for d12 | AC:0 | MV:20’ | MO:12 | ethereal

(These stat lines are for my house rules, which is homebrewed to the point of being a different game. If you want to use this monster with old-school D&D rules, then use the CB as the monster’s hit dice, and AC here is on an ascending scale from 0 (no armor) to 7 (plate armor with helm) and doesn’t include any sort of dodge bonus. DM = damage, MV = movement, MO = morale, and all of those can pretty much stay where they are. Or just use the stats for a banshee and goblins.)

Duende
These creatures are about as tall as a human child, with somewhat adult proportions. The major exceptions are overly large & pointed ears, and long, crooked noses. They are thieving bastards that must eat humans to survive, preferably children. 
HP:2 | CB:1 | DM:d6 | AC:0 or 2 (leather) | MV:30’ | MO:5 | stealth

Alux
The aluxob are only a couple of feet tall, and wear traditional Mayan dress. They come into being when native farmers build a house for one, known as a kahtal alux, which looks a lot like a miniature step pyramid that comes up to about shoulder height. For seven years, the alux watches over the farm and guarantees a good harvest. At the end of this period, the farmer must seal off the kahtal alux, or it goes feral.
It builds its own kahtal alux at the entrance of a cenote or wet cave and begins playing potentially deadly tricks on humans. They have the abilities to become invisible at will, and to spread disease by touch. Use whatever disease rules you prefer; personally I like the disease rules in LotFP. Incubation period one day, interval of four hours, infection time two days total, save or -1d4 constitution at each interval. Let’s say the main symptom is projectile rainbow vomit.
Aside from a generally mischievous sense of humor, their primary motivation is a kinship with and desire to protect nature.
HP:2 | CB:1 | DM:d6 | AC:0 | MV:30’ | MO:7 | invisibility, disease

Tlahuelpuchi
Some natives are unknowingly cursed from birth to become tlahuelpocmimi (for real I don’t understand Nahuatl pluralization rules at all you guys) around the time they reach puberty (like X-Men!). These creatures have the ability to separate their bodies at the waist, storing their legs in a safe place, and transforming their upper bodies into faintly glowing vultures. They also must drink the blood of at least one human per month to survive, and prefer to prey on children.
In order to enter a potential victim’s house, the tlahuelpuchi must first fly over it in a cross pattern, north to south and east to west.
If one of these living vampires is ever found out, the monster must be killed on the spot. However, if a family member of the tlahuelpuchi causes its death, the curse is passed onto that relative, so families of the tlahuelpuchi hardly ever alert their neighbors to its presence. These parasites also have an ancient bargain with shamans for their protection, but what the shamans get out of the deal is unknown.
HP:8 | CB:6 | DM:d8 | AC:1 | MV:50’ | MO:5

Cadejo
There are two cadejos, one black as coal and one white as chalk. Both have the appearance of wolves about the size of horses, with horns and hooves like a goat, and brightly glowing, red eyes. They only appear between the hours of midnight and one in the morning, and are primarily concerned with protecting drunks, adventurers, and other degenerates. The black one protects men, while the white cadejo protects women. Sometimes this means they end up fighting each other, which is obvious when you think about it for like two seconds.
HP:15 | CB:6 | DM:d8 horns, d8 bite, or d12 trample | AC:3 | MV:60’ | MO:11



*Not a D&D or Tolkein style goblin, a spoken word folktale style goblin. Which is basically what most of us probably think of as a gremlin. I am being redundant.

Friday, January 9, 2015

A bunch of Aztec deities

Mesoamerican religion time! Some of this is probably wrong because I don't really know what I'm talking about. So feel free to steal it for your game, just not for your research paper.

The Aztecs* believed in an overwhelming number of deities, but I’m going to arbitrarily choose to focus on the 13 Lords of the Day, plus a couple I really don't want to leave out. That should be plenty for gaming purposes. I’m not entirely clear on how the priesthoods would have all been structured, but I imagine the high priests of the various gods probably all had a great deal of influence on the royal courts, and were certainly interested in pursuing their own agendas. I can picture temples hiring filthy adventurers to steal holy artifacts or even sacrificial captives from (or just spy on) each other, for example.

Two high priests arguing in Dr. Who and the Aztecs.
Setting new standards for research quality around here.
If you need to figure out how the priesthood of one deity currently feels about another on the fly, roll 2d6 on the following table.

NPC REACTIONS TEMPLE RIVALRIES
2-4 Openly hostile
5-8 Suspicious
9-10 Dismissive
11-12 Wishes to cooperate

Some general info about the deities themselves: For one thing, they were all anthropomorphic, but most were believed to have alternate nahual forms (some animal, some celestial) that they could transform into. All of the deities relied on human sacrifice for sustenance; every 52 years (1 cycle in the Aztec calendar), they had the option to break their contract with humanity, and the Aztecs saw it as their sacred duty to convince the deities to continue in their duties, basically turning the end of the cycle into the World Series of human sacrifice. Also a bunch of the deities had their own additional feast days. The Aztecs killed a shitload of captives, people.

In Tenochtitlan, the most important deities are believed to have been Huitzilopochtli, Tlaloc, Quetzalcoatl, and Tezactlipoca, and the Great Temple of Tenochtitlan was dedicated to worship of the first two. In the city from the Map Folio 2 pack, there’s no reason you couldn’t mix and match maps of the various levels from the temple, observatory, and palace to include as many temples as you feel like.

I have no idea how the various priests would have dressed. I’m guessing each priesthood would have had different symbols of office, maybe similar to the symbols that distinguished the deities themselves from each other.

The spell domains I'm referencing are from the free and excellent 52 Pages RPG, from Roles, Rules, and Rolls, except Death and Chaos which I made up.

The images are all from Wikimedia except they didn't have any for Mictlantecuhtli or Citlalicue so I stole them from blogs that didn't cite their sources either.

Xiutecuhtli. "Born to Love Volcanoes" is stuck
in my head and won't leave now.
1. Xiutecuhtli - Lord of Fire, volcanos, food during famine, and life after death.
Nahual: Xiucoatl (fire serpent).
Domains: Energy and Restoration.


Tlaltecuhtli. Academics argue about whether he's laying down giving
birth here or standing in a crouch and holding up the Earth.
2. Tlaltecuhtli - Lord of Earth, torn in half to create the sky & stars and the earth.
Nahual: Sea monster.
Domains: Creation and Nature.

Chalchiuhtlicue giving people... something? I dunno.
3. Chalchiuhtlicue - She of the Jade Skirt, life-giving water, rivers, seas, streams, storms, and baptism, sister-wife of Tlaloc, got pissed at him and caused a 52 year flood this one time, but let peeps she was cool with escape to the heavens.
Nahual: Serpent.
Domains: Nature and Abjuration.

Tonatiuh, sort of a poor man's Huitzilopochtli.
4. Tonatiuh - The Fifth Sun, who replaced the fourth sun at the end of the last age.
Nahual: I guess that would just be the sun, right?
Domains: Energy and Change. His priests get kinda screwed to be honest, but I'm okay with that because he's kinda boring.

Tlazolteotl
5. Tlazolteotl - Goddess of lust, sin, vice, adultery, etc, as well as purification and forgiveness.
Nahual: The moon.
Domains: Mental and Abjuration.

Mictlantecuhtli waiting to pounce and tickle the
hell out of you.
6. Mictlantecuhtli - Lord of Mictlan, the afterlife, the lowest portion of the underworld.
Nahual: Owl (closely associated with death by the Aztecs).
Domains: Death and oh I don’t know Planar maybe?

Centeotl
7. Centeotl - God of maize, harvest, etc.
Nahual: None as far as I can tell. I guess maybe he could turn into corn but why would you want to?
Domains: Restoration and Nature.

Tlaloc
8. Tlaloc - god of thunder, rain, storms, agriculture and fertility
Nahuals: Heron, amphibians, snail.
Domains: Energy and Creation.

Quetzalcoatl (human form).
I wonder if that thing on his face is a death whistle.
Also Quetzalcoatl. This is what I always want those
D&D "couatl" minis to look like. I guess I could just
clip the wings off one or something.
9. Quetzalcoatl - Lord of the West, wind, the arts, and wisdom
Nahual: Feathered Serpent
Domains: Knowledge and Creation.

Tezactlipoca. A lot of Mesoamerican rituals involved hallucinogens.
10. Tezactlipoca - Lord of the North, night sky and winds, hurricanes, the earth, obsidian, enmity, discord, rulership, divination, temptation, beauty, war, strife. Quite the portfolio. 
Nahual: Jaguar, Chalchihuihtotolin (the Jewelled Fowl)
Domains: Knowledge and Illusion.

Mictecacihuatl on the left, possibly Mictlantecuhtli on the right.
11. Mictecacihuatl - Queen of Mictlan, Lady of the Dead, who presided over what eventually became the Day of the Dead.
Nahual: Pretty sure she was just always a terrifying skeleton woman with a necklace of hands. Maybe she turns into an owl like Mictlantecuhtli, but I can't find anything that says so for sure.
Domains: Death and Chaos. Chaos may be a little off but it makes her Goddess of Metal. Well, her and Coatlicue.

Tlahuizcalpantecuhtli. This deity was a human king before
he died and was reborn, possibly explaining the skull
he's emerging from here. Or it's a really sweet hat.
12. Tlahuizcalpantecuhtli, Lord of the Dawn, dangerous and manevolent, kills with “darts”.
Nahual: Morningstar
Domains: Energy and Chaos.

Citlalicue. I think that's the Milky Way
coming out of her mouth.
13. Citlalicue - Stars, death, and darkness.
Nahual: The Milky Way (maybe).
Domains: Creation and Death.

So that’s the Lords of the Day covered, but since I’m using the Aztec versions of all these deities, I really can’t leave out…

Huitzilopochtli
Huitzilopochtli - Patron of Tenochtitlan and the Aztecs, god of War, personification of the sun which slew his sister (the moon) and 100 brothers (the stars) to defend their mother (the world), which is why they constantly chase each other, in a never-ending Mesoamerican Ragnarok for which Huitzilopochtli must be continually strengthened with human sacrifice.
Nahual: The Sun.
Domains: Abjuration and… um… Energy?

Also, Huitzilopochtli's mother was the most metal version of Mother Earth I've ever heard of: Coatlicue.


I believe the official Maztica supplement reskinned her as a
demon lord or a sort of alternate beholder or something like that.
Which is understandable I guess because look at her BUT to do it,
they had to completely ignore the dichotomy of Mother Earth
as both nurturing and incredibly dangerous. Not worth the tradeoff.
Nahual: Does she even need one? I would just look like that all the time if I could.
Domains: Nature and Death.

Next time I do one of these Mesoamerican specific posts it'll probably be about monsters. Also, I haven't forgotten about that minotaur comic that you probably all think I've forgotten about.


*I started out writing these about Mesoamerican society in general, but I guess I’m focusing mainly on the Aztecs at this point. This is because A) we (or at least I) know more about them than other Mesoamerican cultures and B) they had dudes that dressed up as jaguars and eagles just to fuck you up. I guess that means they were kind of like furries but also, you know, terrifying.

Saturday, November 15, 2014

Words and pictures

First page of a thing I've had on the backburner for way too long. The words are by Joe Briggs who mostly writes stuff about punk rock. It's worth checking out if you're into that sort of thing.