Wednesday, March 6, 2024

Prime Time Mime Time and an Update

So the preorder page is still up for Longshot City, even though March 6 is listed as the release date. Fulfillment isn't complete for Kickstarter backers yet—when it is, the page will change to a regular store page.

The upshot of this is that the book will continue to be set to its pre-order sale price for an indeterminate amount of time. If you missed the crowdfunding campaign, this is your chance to get it at a reduced price before it's too late! Hurry hurry! Buy Buy!

Here's a new villain for you:

Greasepaint

A.K.A. Jack Maraud


Skill 8

Stamina 20

Initiative 4


Jack has telekinetic abilities that first manifested in Franklin College, where he was frustrated in his quest to become the greatest mime the world has ever known. After an accident led to his expulsion, he turned to a life of crime. He holds vindictive grudges against everyone who refused to take him seriously enough to laugh at him.


His control over his power is quite limited, as he must mime an object to visualize it clearly enough to manifest a telekinetic analogue of it. If his Stamina drops below 14, he unzips a portal to his hideout, steps through it to escape, and zips it up behind himself.


Telekinetic Manifestations

  1. Invisible shield around himself. Jack cannot take damage until the shield takes 4d6 stamina damage. Jack can only maintain one shield around himself at a time. He always does this before anything else.
  2. Invisible box around PC. Lasts until the PC makes a successful strength or energy attack to escape.
  3. Invisible maul. Dissipates immediately after use.
  4. Invisible rope tied around PC, used to pull the PC toward Jack (especially off ledges or into hazards). 
  5. Invisible tommygun. Jack discards it at the end of the round. 
  6. Invisible chainsaw that can cut through almost any physical material.


Motives

  1. To get paid.
  2. To establish his own gang.
  3. To settle a score.
  4. To amuse himself.
  5. To build notoriety as a criminal.
  6. To bring his art to the world.