There were three kinds of games I got into as a youngin that were adjacent to traditional TRPGs before I ever heard of D&D. CYOA books and the slightly more advanced (as in they had game stats) Lone Wolf Series. Interactive Fiction games like Zork and the other text-based adventures produced by Infocom in the 70s and 80s. And a board game called Hero Quest.
If you aren’t familiar, this guy will tell you all about why it's great:
This is the recent cash-in Hasbro used to launch their own crowdfunding system:
And a couple bootlegs people made:
source |
source |
There’s also dozens of crafters on etsy selling custom and replacement components of the game, from the board, cards and funky dice to the furniture and minis. So really there’s no great reason to keep giving Hasbro your money over this.
(i have the reboot version because i am a hypocrite and a fraud).
Anyway, someone built an in-browser map editor for Hero Quest and I’ve been making quests for it. There’s also no reason you couldn’t use this adventure with DCC or some other version of D&D.
click me for the pdf |
If you’re already into HQ you might have noticed that I’m using terminology from the reboot (abomination instead of fimir) and the map tileset from the original game. Congratulations, have a cookie.